(I modified our previous 3D sphere, and I used same way of accessing
pixels on the canvas). Our sphere goes around the canvas continuously. This
example is a cross browser solution (because it uses html5). In the end, you should get something like this:Here are our demo and downloadable package:
Preview Text:
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Source: http://feeds.dzone.com/~r/zones/css/~3/e6HakKf4FJc/html5-canvas-twirl-sphere
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